Fifty Laws defining the underlying structure of Reality

1 – 10 • Murphy

  1. Murphy’s Law – If it can go wrong, it will.
  2. Finagle’s Law – Whatever can go wrong will do so at the worst possible moment.
  3. O’Toole’s Corollary – Murphy was an optimist.
  4. Sod’s Law – British version: the toast lands butter-side down.
  5. Cole’s Law – Thinly sliced cabbage in mayonnaise.
  6. Cheops’ Law – No project is ever on time or on budget (even pyramids).
  7. Parkinson’s Law – Work expands to fill the time—and budget—available.
  8. Peter Principle – People rise to their level of incompetence.
  9. Dilbert Principle – Incompetent workers get promoted to management to minimize damage.
  10. Hofstadter’s Law – “It always takes longer than you expect, even when you take Hofstadter’s Law into account.”

11 – 20 • Everyday Mischief and Mishaps

  1. Muphry’s Law – Any text criticizing proofreading will contain its own errors.
  2. Law of Selective Gravity – Dropped toast targets the carpet, butter-side down.
  3. Law of Mechanical Repair – When both hands are greasy, your nose will itch.
  4. Law of the Lost Screw – Small parts roll to the least accessible corner.
  5. Zymurgy’s First Law – Opening a can of worms always requires a bigger can to re-can them.
  6. Skinner’s Constant – Multiply your homework answer by this secret factor to get the correct one (only your professor knows it).
  7. First Law of Holes – If you find yourself in a hole, stop digging.
  8. Segal’s Law – A person with one watch knows the time; a person with two is never sure.
  9. Chekhov’s Gun (Meta-Law) – If a gun appears in act I, it must go off in act III (storytelling’s Murphy).
  10. Sturgeon’s Law – “Ninety percent of everything is crap.”

21 – 30 • Work, Management, and Bureaucracy

  1. Pournelle’s Iron Law of Bureaucracy – Those devoted to the organization itself eventually run it—and no one else can stop them.
  2. Putt’s Law – Technologists understand what they don’t manage; managers manage what they don’t understand.
  3. Heller’s Law – The first myth of management is that it exists.
  4. Sayre’s Law – Academic politics are so vicious because the stakes are so small.
  5. Ninety-Ninety Rule (Cargill) – The first 90 % of the code takes 90 % of the time; the last 10 % takes the other 90 %.
  6. Kranzberg’s First Law – “Technology is neither good nor bad; nor is it neutral.” (A bureaucrat’s Rorschach test.)
  7. Goodhart’s Law – When a measure becomes a target, it ceases to be a good measure—and everyone games it.
  8. Brandolini’s Law (Bullshit Asymmetry) – It takes an order of magnitude more energy to refute nonsense than to create it.
  9. Parkinson’s Law of Triviality (Bike-Shed Effect) – Time spent on an agenda item is inversely proportional to its cost/importance.
  10. Westheimer’s Rule – To estimate project time, take your best estimate, multiply by two, and change the unit to the next largest (days → weeks, etc.).

31 – 40 • Internet and Media

  1. Godwin’s Law – As an online discussion grows, the probability of a Nazi comparison approaches 1.
  2. Poe’s Law – Without a smiley or obvious parody marker, it’s impossible to create a satire that isn’t mistaken for the real thing.
  3. Betteridge’s Law of Headlines – If a headline ends with a question mark, the answer is “No.”
  4. Cunningham’s Law – The fastest way to get the right answer online is to post the wrong one.
  5. Streisand Effect – Attempting to hide information guarantees it spreads further.
  6. Skitt’s Law – Any post pointing out another’s error will itself contain an error.
  7. Rule 34 – If it exists, there is adult content of it (no exceptions).
  8. Pommer’s Law – A person who does not understand the Internet is doomed to misunderstand it—and you in the process.
  9. Hitchens’s Razor – That which is asserted without evidence can be dismissed without evidence.
  10. Hanlon’s Razor – Never attribute to malice that which is adequately explained by stupidity.

41 – 50 • Technology and Engineering

  1. Linus’s Law – “Given enough eyeballs, all bugs are shallow.” (Unless they’re your bugs.)
  2. Wirth’s Law – Software slows faster than hardware speeds up.
  3. Moore’s Second Law (aka “Rock’s Law”) – The cost of a chip-fab line doubles about every four years—hardware’s revenge on Moore.
  4. Tesler’s Law (Conservation of Complexity) – Every app has a minimum complexity; the only choice is whether the user or developer bears it.
  5. Amdahl’s Law (Comic Version) – The part you can’t parallel-ize is always the part your boss asks about.
  6. Metcalfe’s Law (Social Edition) – Network value ∝ n²—until everyone is yelling “unsubscribe.”
  7. Postel’s Law (Robustness Principle) – Be conservative in what you send, liberal in what you accept—Great-Aunt Email still thanks you.
  8. Gall’s Law – A working complex system evolved from a simple one that worked; a system designed complex never works.
  9. LeBlanc’s Law – Later = earlier + one week—because “later” is the easiest date to hit.
  10. Weinberg’s Second Law – If builders built buildings the way programmers write programs, the first woodpecker would destroy civilization.

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